3D Graphics Design Rendering NURBS Visualization Maya Alias Wavefront Mental Ray Global Illumination
Welcome to Snake Plissken

Updated my 2D work, this eye made in Photoshop, mainly with dodge/burn and blur tools and finalized in Shake.(click for larger image)
I decided to 'reshape' the site, eh uh, this page i mean, just for fun, and to add a little more space for thumbnails that will be here, when i decide to put up more images.
MentalRay for Maya is here to stay. I've just started to play around with it, check out the thumbnails below.
 

All of the images above are rendered in MR 1.5b for Maya. The image ''painting with photons' are made originally for RaceINorr and are Copyrighted for them.

Some testes have been done using floating point images, or HDRI that works perfectly with MR for Maya. Also started to assemble my own images in HDR shop, using my digi-cam at various exposure levels. These images are not only good for environmental light probes, they work perfectly in shake also. Check this comparison between a normal 8 bit image and a floating tif
when applying motion blur to them in shake.

1. Stitchtutorial
2. SubD Tutorial
3. misc/ (old work)

Mail:

Private stuff (non 3D)
SD+

Dannborg.se